M:tG card similarity search
1G · Creature — Centaur Performer
When Lineprancers enters the battlefield, you get {TK}{TK}, then you may put a power and toughness sticker on a creature you own. {3}{G}: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than Lineprancers this turn if able. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Sai of the Shinobi | 1 | Artifact — Equipment | Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. Equip {2} |
| Stormrider Rig | 2 | Artifact — Equipment | Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it. Equip {2} |
| Eager Beaver | 2G | Host Creature — Beaver | When this creature enters the battlefield, you may untap target permanent. 3/2 |
| Celestial Regulator | 1WU | Creature — Angel Advisor | Flying When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step. 2/3 |
| Rishkar, Peema Renegade | 2G | Legendary Creature — Elf Druid | When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}." 2/2 |
| Mogg Jailer | 1R | Creature — Goblin | Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. 2/2 |
| Chulane, Teller of Tales | 2GWU | Legendary Creature — Human Druid | Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. {3}, {T}: Return target creature you control to its owner's hand. 2/4 |
| Thassa, God of the Sea | 2U | Legendary Enchantment Creature — God | Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn. 5/5 |
| Sanguine Glorifier | 3W | Creature — Vampire Cleric | When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. 3/3 |
| Siege Elemental | 4RR | Creature — Elemental | Trample Untapped creatures can't block. Tapped creatures can block. 6/6 |