M:tG card similarity search
B · Sorcery
Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Blight Pile | 1B | Creature — Phyrexian | Defender {2}{B}, {T}: Each opponent loses X life, where X is the number of creatures with defender you control. 3/3 |
| Covenant of Blood | 6B | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Covenant of Blood deals 4 damage to any target and you gain 4 life. |
| Sunder the Gateway | 1W | Sorcery | Choose one — • Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) • Incubate 2, then transform an Incubator token you control. |
| Aftershock | 2RR | Sorcery | Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. |
| Possessed Barbarian | 2RR | Creature — Human Barbarian Horror | First strike Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature." 3/3 |
| Assassin's Trophy | BG | Instant | Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. |
| Last Breath | 1W | Instant | Exile target creature with power 2 or less. Its controller gains 4 life. |
| Judge of Currents | 1W | Creature — Merfolk Wizard | Whenever a Merfolk you control becomes tapped, you may gain 1 life. 1/1 |
| Starved Rusalka | G | Creature — Spirit | {G}, Sacrifice a creature: You gain 1 life. 1/1 |
| Nature's Wrath | 4GG | Enchantment | At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent. |