M:tG card similarity search
· Enchantment Creature — Human Monk
Whenever Likeness of the Seeker becomes blocked, untap up to three lands you control. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Vraska, Relic Seeker | 4BG | Legendary Planeswalker — Vraska | [+2]: Create a 2/2 black Pirate creature token with menace. [−3]: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") [−10]: Target player's life total becomes 1. Loyalty 6 |
| Ephara, Ever-Sheltering | Legendary Enchantment Creature — God | Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. Whenever another enchantment enters the battlefield under your control, draw a card. 4/4 | |
| Nashi, Illusion Gadgeteer | 1BGU | Legendary Creature — Rat Rogue | Menace, Ward {2} When Nashi enters the battlefield, secretly choose a card in your graveyard and conjure a duplicate of it into your hand. If the duplicate isn't a land card, it perpetually gains flash. 4/4 |
| Kuldotha Cackler | 2R | Creature — Phyrexian Hyena | Trample Whenever Kuldotha Cackler attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them. 2/3 |
| Exalted Dragon | 4WW | Creature — Dragon | Flying Exalted Dragon can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.) 5/5 |
| Nyxbloom Ancient | 4GGG | Enchantment Creature — Elemental | Trample If you tap a permanent for mana, it produces three times as much of that mana instead. 5/5 |
| Hour of Promise | 4G | Sorcery | Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens. |
| Duelcraft Trainer | 3W | Creature — Human Soldier | First strike Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn. 3/3 |
| Guile | 3UUU | Creature — Elemental Incarnation | Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 |
| Splendid Reclamation | 3G | Sorcery | Return all land cards from your graveyard to the battlefield tapped. |