Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lightning Stormkin

UR · Creature — Elemental Wizard

Flying Haste (This creature can attack and {T} as soon as it comes under your control.) 2/2

Similar cards

Color identity:
NameManaTypeText
Argothian Uprooting XGSorcery Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.
Nimbus Swimmer XGUCreature — Leviathan Flying Nimbus Swimmer enters the battlefield with X +1/+1 counters on it. 0/0
Erayo, Soratami Ascendant 1ULegendary Creature — Moonfolk Monk Flying Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant. 1/1
Spellscorn Coven 3BCreature — Faerie Warlock Flying When Spellscorn Coven enters the battlefield, each opponent discards a card. 2/3
Opal Guardian WWWEnchantment When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.
Thalakos Deceiver 3UCreature — Thalakos Wizard Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.) 1/1
Mirran Spy 2UCreature — Drone Flying Whenever you cast an artifact spell, you may untap target creature. 1/3
Alela, Cunning Conqueror 2UBLegendary Creature — Faerie Warlock Flying Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. 2/4
Mirror Gallery 5Artifact The "legend rule" doesn't apply.
Moira and Teshar 3WBLegendary Creature — Phyrexian Spirit Bird Flying Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.) 4/5
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