M:tG card similarity search
3RR · Creature — Human Warrior
Double strike, haste Whenever Lightning Runner attacks, you get {E}{E} (two energy counters), then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Firefiend Elemental | 3R | Creature — Elemental | Haste (This creature can attack and {T} as soon as it comes under your control.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 3/2 |
| Veronica, Dissident Scribe | 2R | Legendary Creature — Human Artificer Rogue | Menace Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card. Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") 3/3 |
| Battle Cry Goblin | 1R | Creature — Goblin | {1}{R}: Goblins you control get +1/+0 and gain haste until end of turn. Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking. 2/2 |
| Jarsyl, Dark Age Scion | 1RG | Legendary Creature — Human Wizard | Starting intensity 1 At the beginning of combat on your turn, you may cast a spell with mana value equal to Jarsyl, Dark Age Scion's intensity from your graveyard without paying its mana cost. If you do, Jarsyl intensifies by 1. 3/3 |
| Adriana, Captain of the Guard | 3RW | Legendary Creature — Human Knight | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) 4/4 |
| Sight of the Scalelords | 4G | Enchantment | At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. |
| Ormendahl, Profane Prince | Legendary Creature — Demon | Flying, lifelink, indestructible, haste 9/7 | |
| Dromar, the Banisher | 3WUB | Legendary Creature — Dragon | Flying Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands. 6/6 |
| Doomskar Titan | 4RR | Creature — Giant Berserker | When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 4/4 |
| Black Knight | BB | Creature — Human Knight | First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) 2/2 |