Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lightning Blow

1W · Instant

Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Spiritual Sanctuary 2WWEnchantment At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
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Charm Peddler WCreature — Human Spellshaper {W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. 1/1
Stitch in Time 1URSorcery Flip a coin. If you win the flip, take an extra turn after this one.
Lady of Laughter 3WWCreature — Faerie Noble Flying Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. 4/5
Knight of the Ebon Legion BCreature — Vampire Knight {2}{B}: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.) 1/2
Change of Fortune 3RSorcery Discard your hand, then draw a card for each card you've discarded this turn.
Dungeon Master 2WULegendary Planeswalker — Dungeon Master [+1]: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life." [+1]: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card. [−6]: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.) Loyalty 1d4+1
Warhost's Frenzy 2RInstant Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.
Presumed Dead 1BInstant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.)
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