Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Liesa, Forgotten Archangel

2WWB · Legendary Creature — Angel

Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead. 4/5

Similar cards

Color identity:
NameManaTypeText
Wirewood Symbiote GCreature — Insect Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1
Slab Hammer 2Artifact — Equipment Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip {2}
Half-Orc, Half- Creature — Orc Warrior Trample At the beginning of each end step, if an opponent was dealt damage this turn, Augment {1}{R}{R} ({1}{R}{R}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +3/+1
Barrin, Master Wizard 1UULegendary Creature — Human Wizard {2}, Sacrifice a permanent: Return target creature to its owner's hand. 1/1
Tradewind Rider 3UCreature — Spirit Flying {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. 1/4
Oculus Whelp 3UCreature — Phyrexian Dragon Flying As long as you control a transformed permanent, Oculus Whelp has "When Oculus Whelp dies, draw a card." 3/2
Pixie Guide 1UCreature — Faerie Flying Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. 1/3
Xathrid Necromancer 2BCreature — Human Wizard Whenever Xathrid Necromancer or another Human creature you control dies, create a tapped 2/2 black Zombie creature token. 2/2
Oboro Envoy 3UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. 1/3
Cephalid Constable 1UUCreature — Cephalid Wizard Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand. 1/1
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