M:tG card similarity search
3G · Creature — Tyranid
Flash Pheromone Trail — When Lictor enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Sunrise Sovereign | 5R | Creature — Giant Warrior | Other Giant creatures you control get +2/+2 and have trample. 5/5 |
| Grixis Slavedriver | 5B | Creature — Zombie Giant | When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4 |
| Centaur Peacemaker | 1GW | Creature — Centaur Cleric | When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3 |
| Gnomeball Machine | Artifact — Contraption | Whenever you crank Gnomeball Machine, create two 1/1 colorless Gnome artifact creature tokens. | |
| Dominator Drone | 2B | Creature — Eldrazi Drone | Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life. 3/2 |
| Primal Huntbeast | 3G | Creature — Beast | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/3 |
| Slippery Bogle | G/U | Creature — Beast | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 1/1 |
| Bladetusk Boar | 3R | Creature — Boar | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/2 |
| Scavenging Harpy | 2B | Creature — Harpy | Flying When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard. 2/1 |
| Wrecking Beast | 5GG | Creature — Beast | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample 6/6 |