Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Leyline of Singularity

2UU · Enchantment

If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield. All nonland permanents are legendary.

Similar cards

Color identity:
NameManaTypeText
Plated Pegasus 2WCreature — Pegasus Flash (You may cast this spell any time you could cast an instant.) Flying If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player. 1/2
Gravestorm BBBEnchantment At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.
Oath of Scholars 3UEnchantment At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
Alpha Deathclaw 4BGCreature — Lizard Mutant Menace, trample When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent. {5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) 6/6
Murmuring Bosk Land — Forest ({T}: Add {G}.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.
Roaring Primadox 3GCreature — Beast At the beginning of your upkeep, return a creature you control to its owner's hand. 4/4
Growing Ranks 2G/WG/WEnchantment At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)
Terrain Generator Land {T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
On the Trail 1GEnchantment Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.
Earthen Arms 1GSorcery Put two +1/+1 counters on target permanent. Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Page 122