M:tG card similarity search
3G · Enchantment — Aura
Enchant legendary creature Enchanted creature has ward {2} and "{T}: Add five mana in any combination of colors. Spend this mana only to cast spells."
| Name | Mana | Type | Text |
|---|---|---|---|
| School of the Unseen | Land | {T}: Add {C}. {2}, {T}: Add one mana of any color. | |
| Shimmering Grotto | Land | {T}: Add {C}. {1}, {T}: Add one mana of any color. | |
| Unknown Shores | Land | {T}: Add {C}. {1}, {T}: Add one mana of any color. | |
| Viridian Acolyte | G | Creature — Elf Shaman | {1}, {T}: Add one mana of any color. 1/1 |
| Fearsome Temper | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{2}{R}: Target creature can't block this creature this turn." |
| The Big Top | Land | {T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.) | |
| Lifespring Druid | 2G | Creature — Elf Druid | {T}: Add one mana of any color. 2/1 |
| Rosethorn Acolyte | 2G | Creature — Elf Druid | {T}: Add one mana of any color. 2/3 |
| Paradise Druid | 1G | Creature — Elf Druid | Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color. 2/1 |
| Nykthos, Shrine to Nyx | Legendary Land | {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) |