M:tG card similarity search
GG · Creature — Elf Druid
Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Pulverize | 4RR | Sorcery | You may sacrifice two Mountains rather than pay this spell's mana cost. Destroy all artifacts. |
Crash | 2R | Instant | You may sacrifice a Mountain rather than pay this spell's mana cost. Destroy target artifact. |
Kasmina, Enigmatic Mentor | 3U | Legendary Planeswalker — Kasmina | Spells your opponents cast that target a creature or planeswalker you control cost {2} more to cast. [−2]: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card. Loyalty 5 |
Viridian Lorebearers | 3G | Creature — Elf Shaman | {3}{G}, {T}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control. 3/3 |
Make Disappear | 1U | Instant | Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Counter target spell unless its controller pays {2}. |
Thelon of Havenwood | GG | Legendary Creature — Elf Druid | Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield. 2/2 |
Sicarian Infiltrator | 2U | Artifact Creature — Human Soldier | Flash Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Benediction of the Omnissiah — When Sicarian Infiltrator enters the battlefield, draw a card. 1/2 |
Killing Wave | XB | Sorcery | For each creature, its controller sacrifices it unless they pay X life. |
Hajar, Loyal Bodyguard | RG | Legendary Creature — Human Soldier | Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn. 3/3 |
Skyshroud Blessing | 1G | Instant | All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card. |