Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lead Astray

1W · Instant

Tap up to two target creatures.

Similar cards

Color identity:
NameManaTypeText
Ghost-Lit Nourisher 2GCreature — Spirit {2}{G}, {T}: Target creature gets +2/+2 until end of turn. Channel — {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn. 2/1
Churning Eddy 3USorcery Return target creature and target land to their owners' hands.
Stave Off WInstant Target creature gains protection from the color of your choice until end of turn.
Goblin Medics 2RCreature — Goblin Shaman Whenever Goblin Medics becomes tapped, it deals 1 damage to any target. 1/1
Riding Red Hare 2WSorcery Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Scalpelexis 4UCreature — Beast Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process. 1/5
Lumbering Megasloth 10GGCreature — Sloth Mutant This spell costs {1} less to cast for each counter among players and permanents. Trample Lumbering Megasloth enters the battlefield tapped. 8/8
Cleansing Beam 4RInstant Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
Ent's Fury 1GSorcery Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.
Urza, Planeswalker Legendary Planeswalker — Urza You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once. [+2]: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life. [+1]: Draw two cards, then discard a card. [0]: Create two 1/1 colorless Soldier artifact creature tokens. [−3]: Exile target nonland permanent. [−10]: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents. Loyalty 7
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