Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Law-Rune Enforcer

W · Creature — Human Soldier

{1}, {T}: Tap target creature with mana value 2 or greater. 1/2

Similar cards

Color identity:
NameManaTypeText
Azra Smokeshaper 3BCreature — Azra Ninja Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn. 3/3
Alert Heedbonder 1G/WG/WCreature — Human Scout Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance. 2/4
Grell Philosopher 2UCreature — Horror Wizard Aberrant Tinkering — When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities. 1/4
Balduvian Horde 2RRCreature — Human Barbarian When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. 5/5
Pillaging Horde 2RRCreature — Human Barbarian When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random. 5/5
Protect 2WInstant Target creature gets +2/+4 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Attendant of Vraska 1BGCreature — Zombie Soldier When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power. 3/3
Hekma Sentinels 2UCreature — Human Cleric Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn. 2/3
Wyluli Wolf 1GCreature — Wolf {T}: Target creature gets +1/+1 until end of turn. 1/1
Rootwater Matriarch 2UUCreature — Merfolk {T}: Gain control of target creature for as long as that creature is enchanted. 2/3
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