Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lava Serpent

5R · Creature — Elemental Serpent

Haste Cycling {2} ({2}, Discard this card: Draw a card.) 5/5

Similar cards

Color identity:
NameManaTypeText
A-Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {2}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Parhelion Patrol 3WCreature — Human Knight Flying, vigilance Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2/3
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Munda, Ambush Leader 2RWLegendary Creature — Kor Ally Haste Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order. 3/4
Lukka, Wayward Bonder 4RRLegendary Planeswalker — Lukka [+1]: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. [−2]: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. [−7]: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target." Loyalty 5
Crusher Zendikon 2REnchantment — Aura Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land dies, return that card to its owner's hand.
Untamed Kavu 1GCreature — Kavu Kicker {3} (You may pay an additional {3} as you cast this spell.) Vigilance, trample If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it. 2/2
Knight of the Tusk 4WWCreature — Human Knight Vigilance (Attacking doesn't cause this creature to tap.) 3/7
Veteran Cavalier WWCreature — Human Knight Vigilance (Attacking doesn't cause this creature to tap.) 2/2
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