M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Precognitive Perception | 3UU | Instant | Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards. |
| Contact Other Plane | 3U | Instant | Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards. |
| Undercity Reaches | Plane — Ravnica | Whenever a creature deals combat damage to a player, its controller may draw a card. Whenever chaos ensues, you have no maximum hand size for the rest of the game. | |
| Execute | 2B | Instant | Destroy target white creature. It can't be regenerated. Draw a card. |
| Body of Jukai | 7GG | Creature — Spirit | Trample Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.) 8/5 |
| Psychic Battle | 3UU | Enchantment | Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle. |
| Obscura Confluence | 1WUB | Instant | Choose three. You may choose the same mode more than once. • Until end of turn, target creature loses all abilities and has base power and toughness 1/1. • Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) • Target player returns a creature card from their graveyard to their hand. |
| Sage's Reverie | 3W | Enchantment — Aura | Enchant creature When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature. |
| Kutzil, Malamet Exemplar | 1GW | Legendary Creature — Cat Warrior | Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card. 3/3 |
| Bribery | 3UU | Sorcery | Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. |