M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Scab-Clan Mauler | RG | Creature — Human Berserker | Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Trample 1/1 |
| Chemister's Insight | 3U | Instant | Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
| Amnesia | 3UUU | Sorcery | Target player reveals their hand and discards all nonland cards. |
| Volatile Wanderglyph | 1R | Artifact Creature — Golem | Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card. 2/2 |
| Ninja of the Deep Hours | 3U | Creature — Human Ninja | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card. 2/2 |
| Deception | 2B | Sorcery | Target opponent discards two cards. |
| Mind Rot | 2B | Sorcery | Target player discards two cards. |
| Harvest Fear | 3B | Sorcery — Adventure | Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.) |
| Waking Nightmare | 2B | Sorcery — Arcane | Target player discards two cards. |
| Interpret the Signs | 5U | Sorcery | Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |