M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Flux | 2U | Sorcery | Each player discards any number of cards, then draws that many cards. Draw a card. |
| Pact of the Serpent | 1BB | Sorcery | Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type. |
| Inner Sanctum | 1WW | Enchantment | Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt to creatures you control. |
| Collective Unconscious | 4GG | Sorcery | Draw a card for each creature you control. |
| Horn of Greed | 3 | Artifact | Whenever a player plays a land, that player draws a card. |
| Valentin, Dean of the Vein | B | Legendary Creature — Vampire Warlock | Menace, lifelink If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." 1/1 |
| Drain Power | UU | Sorcery | Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. |
| Clockwork Fox | 3 | Artifact Creature — Fox | When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card. 3/2 |
| Malicious Advice | XUB | Instant | Tap X target artifacts, creatures, and/or lands. You lose X life. |
| Jace, Wielder of Mysteries | 1UUU | Legendary Planeswalker — Jace | If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game. Loyalty 4 |