M:tG card similarity search
U · Creature — Zombie
Defender Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Wall of Ice | 2G | Creature — Wall | Defender (This creature can't attack.) 0/7 |
| Wall of Mist | 1U | Creature — Wall | Defender 0/5 |
| Wall of Stone | 1RR | Creature — Wall | Defender (This creature can't attack.) 0/8 |
| Wall of Torches | 1R | Creature — Wall | Defender (This creature can't attack.) 4/1 |
| Wall of Wood | G | Creature — Wall | Defender (This creature can't attack.) 0/3 |
| Deadshot | 3R | Sorcery | Tap target creature. It deals damage equal to its power to another target creature. |
| Thraben Doomsayer | 1WW | Creature — Human Cleric | {T}: Create a 1/1 white Human creature token. Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2. 2/2 |
| Ornery Kudu | 2G | Creature — Antelope | When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control. 3/4 |
| Repulsive Mutation | XGU | Instant | Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control. |
| Mantle of Tides | U | Artifact — Equipment | Equipped creature gets +1/+2. Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |