M:tG card similarity search
U · Creature — Zombie
Defender Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Chrome Steed | 4 | Artifact Creature — Horse | Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts. 2/2 |
| Vault 12: The Necropolis | 4BB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant. |
| Warteye Witch | 2B | Creature — Goblin Shaman | Whenever Warteye Witch or another creature you control dies, scry 1. 3/2 |
| On the Job | 2WW | Instant | Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
| Skinrender | 2BB | Creature — Phyrexian Zombie | When Skinrender enters the battlefield, put three -1/-1 counters on target creature. 3/3 |
| Gavony Ironwright | 2W | Creature — Human Soldier | Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4. 1/4 |
| Herd | 5G | Sorcery | Create three 2/2 green Elk creature tokens. |
| Glory of Warfare | 2RW | Enchantment | As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2. |
| Sip of Hemlock | 4BB | Sorcery | Destroy target creature. Its controller loses 2 life. |
| Deathbonnet Sprout | G | Creature — Fungus | At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.) 1/1 |