Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lantern of Undersight

1 · Artifact

You draw cards from the bottom of your library instead of the top of your library.

Similar cards

Color identity:
NameManaTypeText
Inspiring Refrain 4UUSorcery Draw two cards. Exile Inspiring Refrain with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Baron Bertram Graywater 2WBLegendary Creature — Vampire Noble Whenever one or more tokens enter the battlefield under your control, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn. {1}{B}, Sacrifice another creature or artifact: Draw a card. 3/4
Migration Path 3GSorcery Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)
Rathi Assassin 2BBCreature — Phyrexian Zombie Mercenary Assassin {1}{B}{B}, {T}: Destroy target tapped nonblack creature. {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 2/2
Pendant of Prosperity 3Artifact Pendant of Prosperity enters the battlefield under the control of an opponent of your choice. {2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. Pendant of Prosperity's owner draws a card, then that player may put a land card from their hand onto the battlefield.
The Toymaker's Trap 2BEnchantment At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice The Toymaker's Trap.
Bounty Board 3Artifact {T}: Add one mana of any color. {1}, {T}: Put a bounty counter on target creature. Activate only as a sorcery. Whenever a creature with a bounty counter on it dies, each of its controller's opponents draws a card and gains 2 life.
Liberty Prime, Recharged 2URWLegendary Artifact Creature — Robot Vigilance, trample, haste Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay {E}{E} (two energy counters). {2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card. 8/8
Currency Converter 1Artifact Whenever you discard a card, you may exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {T}: Put a card exiled with Currency Converter into your graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Confounding Conundrum 1UEnchantment When Confounding Conundrum enters the battlefield, draw a card. Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
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