M:tG card similarity search
R · Sorcery
Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker.
| Name | Mana | Type | Text |
|---|---|---|---|
| Entrapment Maneuver | 3W | Instant | Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness. |
| Kaervek's Spite | BBB | Instant | As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand. Target player loses 5 life. |
| Head Games | 3BB | Sorcery | Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles. |
| Cephalopod Sentry | 2WU | Artifact Creature — Phyrexian Squid | Flying Cephalopod Sentry's power is equal to the number of artifacts you control. */5 |
| Toggo, Goblin Weaponsmith | 2R | Legendary Creature — Goblin Artificer | Landfall — Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}. Partner (You can have two commanders if both have partner.) 2/2 |
| Ghostly Flame | BR | Enchantment | Black and/or red permanents and spells are colorless sources of damage. |
| Memoricide | 3B | Sorcery | Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. |
| Bombardment | R | Sorcery | Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target." |
| Aragorn, Hornburg Hero | 1RGW | Legendary Creature — Human Soldier | Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it. 4/4 |
| Charisma | UUU | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield. |