Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Land Aid '04

GG · Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If you sang a song the whole time you were searching and shuffling, you may untap that land.

Similar cards

Color identity:
NameManaTypeText
Chosen of Markov 2BCreature — Human {T}, Tap an untapped Vampire you control: Transform Chosen of Markov. 2/2
Pack Guardian 2GGCreature — Wolf Spirit Flash (You may cast this spell any time you could cast an instant.) When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token. 4/3
Twiddlestick Charger Artifact — Contraption Whenever you crank Twiddlestick Charger, tap or untap target creature.
Mind Funeral 1UBSorcery Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
Chronic Flooding 1UEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.
A-Radha's Firebrand 1RCreature — Human Warrior Whenever Radha's Firebrand attacks, target creature defending player controls with power less than or equal to Radha's Firebrand's power can't block this turn. Domain — {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. 3/1
Sandsower 3WCreature — Spirit Tap three untapped creatures you control: Tap target creature. 1/3
Dungeon Descent Land Dungeon Descent enters the battlefield tapped. {T}: Add {C}. {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Slimy Kavu 2RCreature — Kavu {T}: Target land becomes a Swamp until end of turn. 2/2
Temporal Distortion 3UUEnchantment Whenever a creature or land becomes tapped, put an hourglass counter on it. Each permanent with an hourglass counter on it doesn't untap during its controller's untap step. At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
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