Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lance

W · Enchantment — Aura

Enchant creature Enchanted creature has first strike.

Similar cards

Color identity:
NameManaTypeText
Hexplate Wallbreaker 3RRArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2. Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase. Equip {3}{R}
Brokers Initiate WCreature — Cat Citizen {4}{G/U}: Brokers Initiate has base power and toughness 5/5 until end of turn. 0/4
Curse of Stalked Prey 1REnchantment — Aura Curse Enchant player Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
Curse of Opulence REnchantment — Aura Curse Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")
Pernicious Deed 1BGEnchantment {X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less.
Coma Veil 4UEnchantment — Aura Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step.
Ice Over 1UEnchantment — Aura Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step.
Snooping Newsie UBCreature — Human Rogue When Snooping Newsie enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink. 2/2
That Which Was Taken 5Legendary Artifact {4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. Each permanent with a divinity counter on it has indestructible.
Tainted Pact 1BInstant Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
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