Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lambholt Harrier

1R · Creature — Wolf

{3}{R}: Target creature can't block this turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Sigarda's Imprisonment 2WEnchantment — Aura Enchant creature Enchanted creature can't attack or block. {4}{W}: Exile enchanted creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
A-Sizzling Soloist 3RCreature — Human Citizen Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able. 4/2
Sizzling Soloist 3RCreature — Human Citizen Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able. 3/2
Rabid Elephant 4GCreature — Elephant Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 3/4
Lure 1GGEnchantment — Aura Enchant creature All creatures able to block enchanted creature do so.
Jukai Trainee 1GCreature — Human Samurai Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn. 2/2
Relic Golem 3Artifact Creature — Golem Relic Golem can't attack or block unless an opponent has eight or more cards in their graveyard. {2}, {T}: Target player mills two cards. (They put the top two cards of their library into their graveyard.) 6/6
Turntimber Basilisk 1GGCreature — Basilisk Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. 2/1
Demonic Stench BInstant — Adventure Each creature that blocked this turn gets -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Green Scarab WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.
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