M:tG card similarity search
· Land
If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.
| Name | Mana | Type | Text |
|---|---|---|---|
| Mina and Denn, Wildborn | 2RG | Legendary Creature — Elf Ally | You may play an additional land on each of your turns. {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn. 4/4 |
| Jhessian Infiltrator | GU | Creature — Human Rogue | Jhessian Infiltrator can't be blocked. 2/2 |
| Elephant Graveyard | Land | {T}: Add {C}. {T}: Regenerate target Elephant. | |
| Living Twister | RRG | Creature — Elemental | {1}{R}, Discard a land card: Living Twister deals 2 damage to any target. {G}: Return a tapped land you control to its owner's hand. 2/5 |
| Blanket of Night | 1BB | Enchantment | Each land is a Swamp in addition to its other land types. |
| Urborg, Tomb of Yawgmoth | Legendary Land | Each land is a Swamp in addition to its other land types. | |
| Sword Coast Serpent | 5UU | Creature — Serpent Dragon | Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn. 6/6 |
| Agility Bobblehead | 3 | Artifact — Bobblehead | {T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability. |
| Hagra Crocodile | 3B | Creature — Crocodile | Hagra Crocodile can't block. Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn. 3/1 |
| Leyline of Lifeforce | 2GG | Enchantment | If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. Creature spells can't be countered. |