M:tG card similarity search
3W · Creature — Human Knight
Flying Spells cast by players wearing at least one item of women's clothing cost {1} less to cast. (You can define women's clothing as you see fit. Be reasonable.) 2/2
Name | Mana | Type | Text |
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Silent Arbiter | 4 | Artifact Creature — Construct | No more than one creature can attack each combat. No more than one creature can block each combat. 1/5 |
Skitterbeam Battalion | 9 | Artifact Creature — Construct | Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Trample, haste When Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it. 4/4 |
Strike the Weak Spot | Sorcery | Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one. | |
Dominate | X1UU | Instant | Gain control of target creature with mana value X or less. |
Shivan Branch-Burner | 5RR | Creature — Dragon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, haste 4/4 |
Tocasia, Dig Site Mentor | 1GWU | Legendary Creature — Human Artificer | Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) {2}{G}{G}{W}{W}{U}{U}, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery. 4/3 |
Sawblade Scamp | R | Creature — Phyrexian Beast | Haste Whenever you cast a noncreature spell, put an oil counter on Sawblade Scamp. {T}, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent. 1/1 |
Barbarian Class | R | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste. |
Keen Glidemaster | 1U | Creature — Human Soldier | {2}{U}: Target creature gains flying until end of turn. 2/1 |
Defiler of Souls | 3BBR | Creature — Demon | Flying At the beginning of each player's upkeep, that player sacrifices a monocolored creature. 5/5 |