M:tG card similarity search
3W · Creature — Human Knight
Flying Spells cast by players wearing at least one item of women's clothing cost {1} less to cast. (You can define women's clothing as you see fit. Be reasonable.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Moonsnare Specialist | 3U | Creature — Human Ninja | Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand. 2/2 |
Dragon Hunter | W | Creature — Human Warrior | Protection from Dragons Dragon Hunter can block Dragons as though it had reach. 2/1 |
Lux Artillery | 4 | Artifact | Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent. |
Arguel's Blood Fast | 1B | Legendary Enchantment | {1}{B}, Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. |
Enigma Eidolon | 3U | Creature — Spirit | {U}, Sacrifice Enigma Eidolon: Target player mills three cards. Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand. 2/2 |
Crusading Knight | 2WW | Creature — Human Knight | Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. 2/2 |
Lorehold Apprentice | RW | Creature — Human Cleric | Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent." 2/2 |
Nimana Skydancer | 2B | Creature — Human Rogue | Flash Flying When Nimana Skydancer enters the battlefield, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) 2/1 |
Werewolf Ransacker | Creature — Werewolf | Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker. 5/4 | |
Pheres-Band Thunderhoof | 4G | Creature — Centaur Warrior | Heroic — Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof. 3/4 |