Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Laboratory Maniac

2U · Creature — Human Wizard

If you would draw a card while your library has no cards in it, you win the game instead. 2/2

Similar cards

Color identity:
NameManaTypeText
Martyr's Cry WWSorcery Exile all white creatures. For each creature exiled this way, its controller draws a card.
Satoru, the Infiltrator UBLegendary Creature — Human Ninja Rogue Menace Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card. 2/3
Pygmy Kavu 3GCreature — Kavu When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. 1/2
Moment of Truth 1UInstant Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library.
Rayami, First of the Fallen 1BGULegendary Creature — Vampire If a nontoken creature would die, exile that card with a blood counter on it instead. As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. 5/4
Smash 2RInstant Destroy target artifact. Draw a card.
True Believer WWCreature — Human Cleric You have shroud. (You can't be the target of spells or abilities.) 2/2
Bog Smugglers 1BBCreature — Human Mercenary Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2
Wistful Thinking 2USorcery Target player draws two cards, then discards four cards.
Howling Galefang 2GGCreature — Beast Vigilance Howling Galefang has haste as long as you own a card in exile that has an Adventure. 4/4
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