Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kyren Flamewright

· Creature — Goblin Spellshaper

{2}{R}, {T}, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Unbreakable Formation 2WInstant Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Minotaur de Force 1RCreature — Minotaur Performer Haste When Minotaur de Force enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. 2/1
Champion of Wits 2UCreature — Naga Wizard When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.) 2/1
Goblin Mime 1RCreature — Goblin Mime When you speak, sacrifice Goblin Mime. 2/2
Hunted Witness WCreature — Human When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink. 1/1
Seraphic Greatsword 1WArtifact — Equipment Equipped creature gets +2/+2. Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. Equip {4}
Ghoulcaller's Accomplice 1BCreature — Human Rogue {3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery. 2/2
Timbermaw Larva 3GCreature — Beast Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control. 2/2
Voltaic Brawler RGCreature — Human Warrior When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. 3/2
The Chase Is On 2RInstant Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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