M:tG card similarity search
BBB · Legendary Creature — Ogre Monk
At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Mycoid Shepherd | 1GGW | Creature — Fungus | Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life. 5/4 |
| Zombie Musher | 3B | Snow Creature — Zombie | Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.) {S}: Regenerate Zombie Musher. ({S} can be paid with one mana from a snow source.) 2/3 |
| Wayward Disciple | Creature — Human Cleric | Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life. 2/4 | |
| Moonglove Winnower | 3B | Creature — Elf Rogue | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/3 |
| Tajuru Blightblade | G | Creature — Elf Rogue | Deathtouch 1/1 |
| Ophiomancer | 2B | Creature — Human Shaman | At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch. 2/2 |
| Golos, Tireless Pilgrim | 5 | Legendary Artifact Creature — Scout | When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle. {2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs. 3/5 |
| Magus of the Vineyard | G | Creature — Human Wizard | At the beginning of each player's precombat main phase, that player adds {G}{G}. 1/1 |
| Yasova Dragonclaw | 2G | Legendary Creature — Human Warrior | Trample At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn. 4/2 |
| Rampant Rejuvenator | 3G | Creature — Plant Hydra | Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it. When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle. 0/0 |