M:tG card similarity search
· Legendary Enchantment
At the beginning of each player's upkeep, that player sacrifices a creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Famine | 3BB | Sorcery | Famine deals 3 damage to each creature and each player. |
| Fire Tempest | 5RR | Sorcery | Fire Tempest deals 6 damage to each creature and each player. |
| Inferno | 5RR | Instant | Inferno deals 6 damage to each creature and each player. |
| Rain of Embers | 1R | Sorcery | Rain of Embers deals 1 damage to each creature and each player. |
| Steam Blast | 2R | Sorcery | Steam Blast deals 2 damage to each creature and each player. |
| Pull | 4B/RB/R | Sorcery | Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step. |
| Dokuchi Silencer | 1B | Creature — Human Ninja | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls. 2/1 |
| Aretopolis | Plane — Kephalai | When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it. When Aretopolis has ten or more scroll counters on it, planeswalk. Whenever chaos ensues, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it. | |
| Psychotic Haze | 2BB | Instant | Psychotic Haze deals 1 damage to each creature and each player. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
| Thermal Flux | U | Instant | Choose one — • Target nonsnow permanent becomes snow until end of turn. • Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep. |