M:tG card similarity search
1GG · Enchantment — Aura
Enchant land When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice.
| Name | Mana | Type | Text |
|---|---|---|---|
| Desecration Plague | 3G | Sorcery | Destroy target enchantment or land. |
| Hall of Storm Giants | Land | If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) | |
| Craterize | 3R | Sorcery | Destroy target land. |
| Ice Storm | 2G | Sorcery | Destroy target land. |
| Suffering | 3R | Sorcery | Destroy target land. |
| Rain of Tears | 1BB | Sorcery | Destroy target land. |
| Sinkhole | BB | Sorcery | Destroy target land. |
| Stone Rain | 2R | Sorcery | Destroy target land. |
| Volcanic Upheaval | 3R | Instant | Destroy target land. |
| Where | 3B | Instant | Destroy target land. |