M:tG card similarity search
· Land
Krosan Verge enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
| Name | Mana | Type | Text |
|---|---|---|---|
| Asmoranomardicadaistinaculdacar | Legendary Creature — Human Wizard | As long as you've discarded a card this turn, you may pay {B/R} to cast this spell. When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. Sacrifice two Foods: Target creature deals 6 damage to itself. 3/3 | |
| Garruk, Unleashed | 2GG | Legendary Planeswalker — Garruk | [+1]: Up to one target creature gets +3/+3 and gains trample until end of turn. [−2]: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. [−7]: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle." Loyalty 4 |
| Rise of the Dark Realms | 7BB | Sorcery | Put all creature cards from all graveyards onto the battlefield under your control. |
| Crime | 3WB | Sorcery | Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. |
| Wreck and Rebuild | 1RG | Sorcery | Choose one — • Destroy target artifact or enchantment. • Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped. Flashback {3}{R}{G} |
| Spined Fluke | 2B | Creature — Worm Horror | When Spined Fluke enters the battlefield, sacrifice a creature. {B}: Regenerate Spined Fluke. 5/1 |
| Form of the Approach of the Second Sun | 4W | Enchantment | When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head. When you draw yourself, you win the game. When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment. |
| Manor Gate | Land — Gate | Manor Gate enters the battlefield tapped. As Manor Gate enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color. | |
| Thriving Grove | Land | Thriving Grove enters the battlefield tapped. As Thriving Grove enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color. | |
| Cliffgate | Land — Gate | Cliffgate enters the battlefield tapped. As Cliffgate enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color. |