Card Codex

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17 May 2024: Card library updated.

Krosan Constrictor

3G · Creature — Snake

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Target black creature gets -2/-0 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Errantry 1REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 and can only attack alone.
Bladed Bracers 1Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
A-Falcon Abomination 2UCreature — Zombie Bird Flash Flying When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) 2/2
Hammer Helper 3RSorcery Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.
Deluge of the Dead Enchantment When Deluge of the Dead enters the battlefield, create two 2/2 black Zombie creature tokens. {2}{B}: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token.
Lithomancer's Focus WInstant Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
Stonehorn Chanter 5WCreature — Rhino Cleric {5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.) 4/4
Fetid Imp 1BCreature — Imp Flying {B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/2
In the Darkness Bind Them 2UBREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you. IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.
Sea Gate Banneret WCreature — Kor Warrior {4}{W}: Creatures you control get +1/+1 until end of turn. 1/2
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