M:tG card similarity search
3UR · Legendary Creature — Zombie Horror
Flying, haste Whenever an opponent casts their second spell each turn, draw a card. Partner (You can have two commanders if both have partner.) 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Windfall | 2U | Sorcery | Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. |
| Akroma's Memorial | 7 | Legendary Artifact | Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. |
| Awaken the Blood Avatar | 6BR | Sorcery | As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent." |
| Ground Seal | 1G | Enchantment | When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities. |
| Goliath Sphinx | 5UU | Creature — Sphinx | Flying 8/7 |
| Proft's Eidetic Memory | 1U | Legendary Enchantment | When Proft's Eidetic Memory enters the battlefield, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one. |
| Olivia, Mobilized for War | 1BR | Legendary Creature — Vampire Knight | Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. 3/3 |
| The Beamtown Bullies | 1BRG | Legendary Creature — Ogre Devil Warrior | Vigilance, haste {T}: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 4/4 |
| Basilica Screecher | 1B | Creature — Bat | Flying Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 1/2 |
| Gurmag Swiftwing | 1B | Creature — Bat | Flying, first strike, haste 1/2 |