M:tG card similarity search
1G · Creature — Insect Warrior
{5}{G}: Kraul Warrior gets +3/+3 until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Vibrating Sphere | 4 | Artifact | As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get -0/-2. |
| Castle Raptors | 4W | Creature — Bird Soldier | Flying As long as Castle Raptors is untapped, it gets +0/+2. 3/3 |
| Elvish Reclaimer | G | Creature — Elf Warrior | Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard. {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle. 1/2 |
| Mindwrack Liege | 3U/RU/RU/R | Creature — Horror | Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield. 4/4 |
| Sunmane Pegasus | 3W | Creature — Pegasus | Flying {1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn. 2/3 |
| Wrecking Crew | 4R | Creature — Human Warrior | Reach, trample 4/5 |
| Veteran Dungeoneer | 3W | Creature — Human Warrior | When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) 3/4 |
| Seven Dwarves | 1R | Creature — Dwarf | Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. 2/2 |
| Hexgold Hoverwings | 3W | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature has flying. Creatures you control that are equipped get +1/+0. Equip {2}{W} |
| Furious Resistance | R | Instant | Target blocking creature gets +3/+0 and gains first strike until end of turn. |