Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kraul Warrior

1G · Creature — Insect Warrior

{5}{G}: Kraul Warrior gets +3/+3 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
River's Favor UEnchantment — Aura Enchant creature Enchanted creature gets +1/+1.
Siegecraft 3WEnchantment — Aura Enchant creature Enchanted creature gets +2/+4.
Unholy Strength BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1.
You're Ambushed on the Road WInstant Choose one — • Make a Retreat — Return target creature you control to its owner's hand. • Stand and Fight — Target creature gets +1/+3 until end of turn.
Nuclear Fallout XBBSorcery Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.
Goblin Skycutter 1RCreature — Goblin Warrior Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn. 2/1
Treacherous Werewolf 2BCreature — Werewolf Minion Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life." 2/2
Stalker Hag B/GB/GB/GCreature — Hag Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.) 3/2
Feral Deceiver 3GCreature — Spirit {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn. 3/2
Raksha Golden Cub 5WWLegendary Creature — Cat Soldier Vigilance As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike. 3/4
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