Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kraul Raider

2B · Creature — Insect Warrior

Menace (This creature can't be blocked except by two or more creatures.) 2/3

Similar cards

Color identity:
NameManaTypeText
Talruum Piper 4RCreature — Minotaur All creatures with flying able to block Talruum Piper do so. 3/3
Stronghold Taskmaster 2BBCreature — Giant Minion Other black creatures get -1/-1. 4/3
Mirran Bardiche 4WArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+1 and has vigilance. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
Jem Lightfoote, Sky Explorer 2WULegendary Creature — Human Scout Flying, vigilance At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card. 3/3
Aragorn, Company Leader 1GWLegendary Creature — Human Ranger Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn. Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature. 3/3
Watchful Blisterzoa 4UUCreature — Phyrexian Jellyfish Flying Watchful Blisterzoa enters the battlefield with an oil counter on it. When Watchful Blisterzoa dies, draw cards equal to the number of oil counters on it. 4/4
Deathmark Prelate 3BCreature — Human Cleric {2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery. 2/3
Spineless Thug 1BCreature — Phyrexian Zombie Mercenary Spineless Thug can't block. 2/2
Death Baron 1BBCreature — Zombie Wizard Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. 2/2
Shagrat, Loot Bearer 2BRLegendary Creature — Orc Soldier Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/4
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