M:tG card similarity search
1WU · Legendary Creature — Moonfolk Pilot
Vehicles you control have crew 2. At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Unlicensed Disintegration | 1BR | Instant | Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller. |
Glissa, Herald of Predation | 3BG | Legendary Creature — Phyrexian Zombie Elf | At the beginning of combat on your turn, choose one — • Incubate 2 twice. (To incubate 2, create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) • Transform all Incubator tokens you control. • Phyrexians you control gain first strike and deathtouch until end of turn. 3/5 |
Catch | 1UR | Sorcery | Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
Admiral Beckett Brass | 1UBR | Legendary Creature — Human Pirate | Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. 3/3 |
Hand of Vecna | 3 | Legendary Artifact — Equipment | At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. Equip—Pay 1 life for each card in your hand. Equip {2} |
The Cyber-Controller | XUUB | Legendary Artifact Creature — Cyberman | When The Cyber-Controller enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Other artifact creatures you control get +1/+1. 3/3 |
Turn Against | 4R | Instant | Devoid (This card has no color.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Fight or Flight | 3W | Enchantment | At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn. |
Blessing of Belzenlok | B | Instant | Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn. |
Furyblade Vampire | 1R | Creature — Vampire Berserker | Trample At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn. 1/2 |