M:tG card similarity search
WW · Creature — Kor Soldier
When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Dispersal Technician | 4U | Creature — Vedalken Artificer | When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand. 3/2 |
| Intrepid Adversary | 1W | Creature — Human Scout | Lifelink When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary. Creatures you control get +1/+1 for each valor counter on Intrepid Adversary. 3/1 |
| Rumbling Sentry | 3WW | Creature — Giant | When Rumbling Sentry enters the battlefield, scry 1. 3/6 |
| Nightsquad Commando | 2B | Creature — Human Soldier | When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token. 2/3 |
| Goblin Shortcutter | 1R | Creature — Goblin Scout | When Goblin Shortcutter enters the battlefield, target creature can't block this turn. 2/1 |
| Dong Zhou, the Tyrant | 4R | Legendary Creature — Human Soldier | When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player. 3/3 |
| Cartographer | 2G | Creature — Human | When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. 2/2 |
| Stoic Builder | 2G | Creature — Human | When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. 2/3 |
| Hammerheim Deadeye | 3R | Creature — Giant Warrior | Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hammerheim Deadeye enters the battlefield, destroy target creature with flying. 3/3 |
| Mantle of Tides | U | Artifact — Equipment | Equipped creature gets +1/+2. Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |