M:tG card similarity search
WW · Creature — Kor Soldier
When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Beguiler of Wills | 3UU | Creature — Human Wizard | {T}: Gain control of target creature with power less than or equal to the number of creatures you control. 1/1 |
| Corrosive Mentor | 2B | Creature — Elemental Rogue | Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) 1/3 |
| Boon of the Spirit Realm | 3WW | Enchantment | Constellation — Whenever Boon of the Spirit Realm or another enchantment enters the battlefield under your control, put a blessing counter on Boon of the Spirit Realm. Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm. |
| Auriok Steelshaper | 1W | Creature — Human Soldier | Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1. 1/1 |
| Spectrum Sentinel | 1 | Artifact Creature — Soldier | Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life. 1/2 |
| Subjugator Angel | 4WW | Creature — Angel | Flying When Subjugator Angel enters the battlefield, tap all creatures your opponents control. 4/3 |
| Archon of Coronation | 4WW | Creature — Archon | Flying When Archon of Coronation enters the battlefield, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) 5/5 |
| Undead Butler | 1B | Creature — Zombie | When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand. 1/2 |
| Sunscape Battlemage | 2W | Creature — Human Wizard | Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. 2/2 |
| Shadewing Laureate | WW/BB | Creature — Human Warlock | Flying Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control. 2/2 |