M:tG card similarity search
WW · Creature — Kor Soldier
When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Hunter's Edge | 3G | Sorcery | Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control. |
| Vedalken Blademaster | 2U | Creature — Vedalken Soldier | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/3 |
| Nimble Innovator | 3U | Creature — Vedalken Artificer | When Nimble Innovator enters the battlefield, draw a card. 2/2 |
| Glacial Fortress | Land | Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}. | |
| Crack in Time | 3W | Enchantment | Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Crack in Time enters the battlefield and at the beginning of your precombat main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield. |
| Spawn of Thraxes | 5RR | Creature — Dragon | Flying When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control. 5/5 |
| Galadhrim Guide | 3G | Creature — Elf Scout | When Galadhrim Guide enters the battlefield, scry 2. 3/4 |
| Gustcloak Savior | 4W | Creature — Bird Soldier | Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. 3/4 |
| Faith Unbroken | 3W | Enchantment — Aura | Enchant creature you control When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. Enchanted creature gets +2/+2. |
| Shriekmaw | 4B | Creature — Elemental | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2 |