Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kor Blademaster

1W · Creature — Kor Warrior

Double strike Equipped Warriors you control have double strike. 1/1

Similar cards

Color identity:
NameManaTypeText
Glissa Sunslayer 1BGLegendary Creature — Phyrexian Zombie Elf First strike, deathtouch Whenever Glissa Sunslayer deals combat damage to a player, choose one — • You draw a card and you lose 1 life. • Destroy target enchantment. • Remove up to three counters from target permanent. 3/3
Vengeful Rebel 2BCreature — Aetherborn Warrior Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. 3/2
Mist Leopard 3GCreature — Cat Shroud (This creature can't be the target of spells or abilities.) 3/2
Immaculate Magistrate 3GCreature — Elf Shaman {T}: Put a +1/+1 counter on target creature for each Elf you control. 2/2
Daghatar the Adamant 3WLegendary Creature — Human Warrior Vigilance Daghatar the Adamant enters the battlefield with four +1/+1 counters on it. {1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature. 0/0
Deeproot Elite 1GCreature — Merfolk Warrior Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. 1/1
Nezumi Road Captain Enchantment Creature — Rat Rogue Menace Vehicles you control have menace. (They can't be blocked except by two or more creatures.) 2/2
Bear's Companion 2GURCreature — Human Warrior When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token. 2/2
Ponyback Brigade 3RWBCreature — Goblin Warrior When Ponyback Brigade enters the battlefield or is turned face up, create three 1/1 red Goblin creature tokens. Morph {2}{R}{W}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2
Galadhrim Ambush 3GInstant Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures. Prevent all combat damage that would be dealt this turn by non-Elf creatures.
Page 170