M:tG card similarity search
1UU · Legendary Creature — Merfolk Wizard
Spells your opponents cast that target a Merfolk you control cost {2} more to cast. Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| The Curse of Fenric | 2GW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch. II — Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities. III — Target Mutant fights another target creature named Fenric. |
| Sacred White Deer | 1G | Creature — Elk | {3}{G}, {T}: You gain 4 life. Activate only if you control a Yanggu planeswalker. 2/2 |
| A-Security Rhox | 2RG | Creature — Rhino Warrior | You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way. 5/5 |
| Security Rhox | 2RG | Creature — Rhino Warrior | You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way. 5/4 |
| Mire Shade | 1B | Creature — Shade | {B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate only as a sorcery. 1/1 |
| Stoic Sphinx | 2UU | Creature — Sphinx | Flash Flying Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. 5/3 |
| Eidolon of Rhetoric | 2W | Enchantment Creature — Spirit | Each player can't cast more than one spell each turn. 1/4 |
| Skyway Robber | 3U | Creature — Bird Rogue | Flying Escape—{3}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Skyway Robber escapes with "Whenever Skyway Robber deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with Skyway Robber without paying its mana cost." 3/3 |
| Raff, Weatherlight Stalwart | WU | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. 1/3 |
| Elder Brain | 5BB | Creature — Horror | Menace Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. 6/6 |