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17 May 2024: Card library updated.

Kopala, Warden of Waves

1UU · Legendary Creature — Merfolk Wizard

Spells your opponents cast that target a Merfolk you control cost {2} more to cast. Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. 2/2

Similar cards

Color identity:
NameManaTypeText
Anathemancer 1BRCreature — Zombie Wizard When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2
Wolfbitten Captive GCreature — Human Werewolf {1}{G}: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn. At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive. 1/1
Kunoros, Hound of Athreos 1WBLegendary Creature — Dog Vigilance, menace, lifelink Creature cards in graveyards can't enter the battlefield. Players can't cast spells from graveyards. 3/3
Refraction Elemental Creature — Elemental Ward—Pay 2 life. Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent. 4/4
Spoils of the Hunt 2GInstant Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.
Wash Away UInstant Cleave {1}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Counter target spell [that wasn't cast from its owner's hand].
Heir of Falkenrath 1BCreature — Vampire Discard a card: Transform Heir of Falkenrath. Activate only once each turn. 2/1
Gossamer Phantasm 1UCreature — Illusion Flying When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it. 2/1
Illusionary Servant 1UUCreature — Illusion Flying When Illusionary Servant becomes the target of a spell or ability, sacrifice it. 3/4
True Identity 1WEnchantment Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn. Disguise {W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
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