M:tG card similarity search
3GGG · Legendary Creature — Ape
When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn. 7/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Haazda Vigilante | 4W | Creature — Giant Soldier | Whenever Haazda Vigilante enters the battlefield or attacks, put a +1/+1 counter on target creature you control with power 2 or less. 4/4 |
| Icefall Regent | 3UU | Creature — Dragon | Flying When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent. Spells your opponents cast that target Icefall Regent cost {2} more to cast. 4/3 |
| Ordruun Veteran | 2RW | Creature — Minotaur Soldier | Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.) 3/1 |
| Niall Silvain | GGG | Creature — Ouphe | {G}{G}{G}{G}, {T}: Regenerate target creature. 2/2 |
| Gideon Blackblade | 1WW | Legendary Planeswalker — Gideon | As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. [+1]: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. [−6]: Exile target nonland permanent. Loyalty 4 |
| Coal Hill School | Plane — Earth | Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, return target historic card from your graveyard to your hand. | |
| Sail into the West | 2GU | Instant | Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards. |
| Flickerwisp | 1WW | Creature — Elemental | Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/1 |
| Urborg Repossession | B | Sorcery | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand. |
| Pathbreaker Ibex | 4GG | Creature — Goat | Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. 3/3 |