Card Codex

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17 May 2024: Card library updated.

Knight of the White Orchid

WW · Creature — Human Knight

First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. 2/2

Similar cards

Color identity:
NameManaTypeText
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Unyielding Krumar 3BCreature — Orc Warrior {1}{W}: Unyielding Krumar gains first strike until end of turn. 3/3
Headlong Rush 1RInstant Attacking creatures gain first strike until end of turn.
Talruum Champion 4RCreature — Minotaur First strike Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn. 3/3
Path of the Animist 3GSorcery Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Spectacular Showdown 1RSorcery Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Overload {4}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Grim Return 2BInstant Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.
Valiant Knight 3WCreature — Human Knight Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn. 3/4
Fresh-Faced Recruit 1R/WCreature — Human Soldier As long as it's your turn, Fresh-Faced Recruit has first strike. 2/1
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