Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Knight of Obligation

3W · Creature — Human Knight

Vigilance Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 2/4

Similar cards

Color identity:
NameManaTypeText
Mist Dancer 4UCreature — Merfolk Wizard Flying Other Merfolk you control get +1/+0 and have flying. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/3
Magistrate's Veto 2REnchantment White creatures and blue creatures can't block.
Field of Souls 2WWEnchantment Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Beacon of Destiny 1WCreature — Human Cleric {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. 1/3
Rockshard Elemental 5RRCreature — Elemental Double strike (This creature deals both first-strike and regular combat damage.) Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/3
Quicksmith Genius 2RCreature — Human Artificer Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card. 3/2
Maestros Initiate 2BCreature — Human Citizen {4}{U/R}, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card. 3/1
Blind Zealot 1BBCreature — Phyrexian Human Cleric Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls. 2/2
Stromgald Crusader BBCreature — Zombie Knight Protection from white {B}: Stromgald Crusader gains flying until end of turn. {B}{B}: Stromgald Crusader gets +1/+0 until end of turn. 2/1
Meddling Mage WUCreature — Human Wizard As Meddling Mage enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast. 2/2
Page 363