M:tG card similarity search
3W · Creature — Human Knight
Vigilance Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Jaheira, Friend of the Forest | 2G | Legendary Creature — Human Elf Druid | Tokens you control have "{T}: Add {G}." Choose a Background (You can have a Background as a second commander.) 2/3 |
| Umara Entangler | 1U | Creature — Merfolk Rogue Ally | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1 |
| Thousand Moons Infantry | 2W | Creature — Human Soldier | Untap Thousand Moons Infantry during each other player's untap step. 2/4 |
| Liliana's Scrounger | 2B | Creature — Human Wizard | At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control. 3/2 |
| Captain of Umbar | 2U | Creature — Human Pirate | {1}, {T}: Draw a card, then discard a card. 2/3 |
| Aron, Benalia's Ruin | WWB | Legendary Creature — Phyrexian Human | Menace (This creature can't be blocked except by two or more creatures.) {W}{B}, {T}, Sacrifice another creature: Put a +1/+1 counter on each creature you control. 3/3 |
| Chaos Lord | 4RRR | Creature — Human | First strike At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even. Chaos Lord can attack as though it had haste unless it entered the battlefield this turn. 7/7 |
| Queen Marchesa | 1RWB | Legendary Creature — Human Assassin | Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste. 3/3 |
| A-Steadfast Unicorn | W | Creature — Unicorn | {4}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2 |
| Steadfast Unicorn | W | Creature — Unicorn | {3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2 |