M:tG card similarity search
1W · Creature — Human Knight
First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Burning Cloak | R | Sorcery | Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature. |
| Territorial Boar | 1G | Creature — Boar | Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. 2/2 |
| Bronzebeak Moa | 2GW | Creature — Bird | Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. 2/2 |
| Union of the Third Path | 2W | Instant | Draw a card, then you gain life equal to the number of cards in your hand. |
| Searing Meditation | 1RW | Enchantment | Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to any target. |
| Marrow Bats | 4B | Creature — Bat Skeleton | Flying Pay 4 life: Regenerate Marrow Bats. 4/1 |
| Corrupt | 5B | Sorcery | Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. |
| Final Punishment | 3BB | Sorcery | Target player loses life equal to the damage already dealt to that player this turn. |
| Krark's Other Thumb | 2 | Legendary Artifact | If you would roll a die, instead roll two of those dice and ignore one of those results. |
| Brazen Blademaster | 2R | Creature — Orc Pirate | Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn. 2/3 |